﻿using System;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using System.Resources;
using System.Text;

namespace Puzzler.GUI
{
    internal static class Resources
    {
        private static ResourceManager rm;

        static Resources()
        {
            rm = new ResourceManager("Puzzler.GUI.lan", typeof(Resources).Assembly);
        }

        public static String GetString(String key, CultureInfo culture)
        {
            return rm.GetString(key, culture);
        }
    }
}
